Building and improving habitat to rest and recuperate.Player evolution unlocking new improvements and body features for the possessed hosts. Robust host inventory, skills and knowledges system.Possession mechanics that is critical to the player survival (see, you just die very fast without a host).A single story scenario that starts with the main protagonist alone, scared and without any memories in a hostile human world.A whole generated modern-day city to explore and survive in.The game is fully completable to the finish and is now being expanded upon the base gameplay. Currently in development, each session is set to be medium length (around 2-3 hours to complete). Parasite is a roguelike survival horror game about possession set in a modern-day setting. NOTE: The demo is outdated and does not reflect the current state of the project! But it will still give you a good idea of what to expect in the game.
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